
by Theuns van Onselen - Crusader and Leonard York.
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The Zoo Keeper Project.
This is a new Action/Adventure game in the making.
Index
Game Introduction
Model Gallery
Development Team
The Introduction.
He
was traveling through space to remote star system #osfs9981029wfSDfs after
receiving a juicy tip that a Sagorian worm beast was reputed to be living on the
second moon of the fifth planet. It has been terrorizing the local Jelloid
species that were trying to colonize the planet. The mindless beast will
make a nice addition to the Galactic Zoo, the Zoo Keeper thought...
Then
the computer picked up an automated distress signal from a nearby star system.
It looked like a competing keeper had crash landed on the hostile planet. Two
words came into his mind, "Salvage Operation". Quickly he entered
the beacon co-ordinates in to the navigational computer and sped off to the near
by planet.
Upon
his arrival, he performs routine scans on the planet to check for life
signs, and while scanning he discovered that the crashed craft was deserted. It
lay in the deepest side of a large canyon on the edge of a tropical type jungle.
Scans showed that there were signs of debris scattered throughout the length of
the ravine, indicating that the space craft itself made had caused the ravine.
ZK
pondered this for a while and then decided to inspect the crash site more
closely... A few minutes later, he approached the ravine over the giant tree
tops of the jungle, banked to the right and passed down the length of the ravine
looking for the best place to land. He found that the ground in the ravine was
rather uneven and will pose difficulties when landing, so he decided to land in
the scorched clearing at the entrance to the canyon and use the ATV while the
landing pod returned to orbit.
ZK
entered the ravine by the clearing, squashing some puny rabbits in the
process.... Now he was committed to the task and the ZK never turned back once
he were committed, that's why he was so successful in his work. He made his way
into the first section of the ravine rather uneventfully, observing scorch marks
of two different colors on the walls of the ravine… interesting.
Suddenly warning lights displayed on his Heads Up (HUD). Something was approaching and fast. Defensive maneuvers was applied and a droid appeared from behind a large piece of debri. ZK blasted away and destroyed it with two plasma bursts to it's neural cortex, the droid was more advanced than anything the ZK has ever seen before. It seemed like a new adventure was about to unfold!....
by Leonard York
Below are some of the vehicles that will be found in the game...
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Coming soon! Each picture will have all the images as each vehicle developed on its own page. |
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Zoo Keeper Mothership |
12/12/2000 This is now the main ZK ship. Nice and organic to fit with the drop ship and pending ATV battle pod.. Detail page ... YES Last Update ... 12/12/2000 |
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Zoo Keeper Battle Suite |
21/12/2000 Environment/battle suite for one of the many species of the Zoo Keeper Order. Detail page ... No Last Update ... 21/12/2000 NEW! |
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Enemy Bounty Ship |
Change of plan, this is now the enemy bounty ship chasing the blue pirate ship below before crashing, as told in the intro above.
Detail page ... YES Last Update ... 12/12/2000
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Enemy Pirate Vessel |
09/12/2000 Very different design belonging to a third party enemy. This will be the smaller ship that crashed as mentioned in the intro story. Its only armament is four laser balls. Detail page ... YES Last Update ... 13/12/2000
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Planetary Drop Ship
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This is a small
specialized drop ship for inserting a single Assault ATV (All Terrain
Vehicle) pod. The drop ship is unmanned and controlled by the ATV pilot
and automated to orbit after drop-off.
Detail page ... YES Last Update ... 9/12/2000 |
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Assault ATV Pod CLASSIFIED - TOP SECRET
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This one is still in the planning phase. | ||
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Enemy Scout Droid |
Light and fast with minor
armor and armament but quick and great for scouting and early warning
sentry work. Can be deadly in great numbers.
Detail page ... NO |
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Enemy Patrol Droid |
A heavy wheeled vehicle with powerful plasma cannon cluster used for defensive or bombardment duty. Detail page ... NO |
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Enemy Assault Droid |
Serious hardware, heavy
assault robot with rocket pods, rapid fire plasma cannon and heavy caliber
Ion cannons. Do not mess with this baby.
Detail page ... NO |
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Enemy Flyer Droid |
Aerial scout with rocket
pod and small plasma cannons, high speed flyer.
Detail page ... NO Last Update ... 9/12/2000 |
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THE PROJECT TEAM |
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| Concept Designers : Leonard , Theuns, Goerge and Lynette | |
| Music and sound effects : Coenie | |
| Level Designers : Leonard and Theuns | |
| Game Programmers : Paul and Gert | |
| Art, models and animations : Theuns, Leonard and Lynette | |
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